Factsheet & Credits

Developer: Olive Perry/wickworks

Website: wick.works

Project Lead: Olive Perry

Art Direction: Mark Carpenter

Narrative Direction: Josh Boykin/Intelligame

Mech sprites: Gentrigger

Pilot portraits: Martina Brodehl

Icons & UI design: Alicia Feng

3D FX: Jude Niroshan

3D Environments: Connor Bridson

Sound: Robin Rutenberg

Score: Gabe Darling

QA: Mark Jorgensen, Aubrey Ryan

DEIA Consultant: Dominique “Neosoulgod” Howse

Website: Aidan Grealish

Description

The iconic Lancer TTRPG, adapted to digital. Craft your Lancer from over 500 unique abilities and make your mark on the fight for Union’s utopia. Play story-driven narrative campaigns, get right to battle in Instant Action, or build your own combats and campaigns with built-in sandbox editor tools.

Lancer Tactics is designed for compatibility with the Lancer TTRPG, making it a great way to learn for new players while intuitive and powerful for veterans. Recreate your favorite builds from the tabletop game and explore new stories, or test out a build in Lancer Tactics and bring it to your next campaign with friends.

Note: Lancer Tactics is not intended to be a VTT; neither multiplayer nor human-run GM tools are on the current roadmap. As sick as it might be, good VTTs already exist for Lancer!

Features

Mechanics:

  • PC mechs: 29/29 ✅
  • NPC classes + base kits: 30/30 ✅
  • NPC optional kits: 30/30 ✅
  • NPC templates: 5/12
  • Talents: 29/29 ✅
  • Core bonuses: 30/30 ✅
  • Sitreps: 6/6 ✅

Scenarios:

  • Instant action ✅
  • Rests/repairs ✅ 
  • Tutorial ✅
  • Map editor ✅
  • Module editor  ✅
  • Campaign 1 ❌
  • Campaign 2 ❌

Trailer

Images

Note

Lancer Tacticsis not an official Lancer product; it is a third party work, and is not affiliated with Massif Press. Lancer Tactics is published via the LancerThird Party License.

Lancer is copyright Massif Press.