
Developer: Olive Perry/wickworks
Website: wick.works
Project Lead: Olive Perry
Art Direction: Mark Carpenter
Narrative Direction: Josh Boykin/Intelligame
Mech sprites: Gentrigger
Pilot portraits: Martina Brodehl
Icons & UI design: Alicia Feng
3D FX: Jude Niroshan
3D Environments: Connor Bridson
Sound: Robin Rutenberg
Score: Gabe Darling
QA: Mark Jorgensen, Aubrey Ryan
DEIA Consultant: Dominique “Neosoulgod” Howse
Website: Aidan Grealish
The iconic Lancer TTRPG, adapted to digital. Craft your Lancer from over 500 unique abilities and make your mark on the fight for Union’s utopia. Play story-driven narrative campaigns, get right to battle in Instant Action, or build your own combats and campaigns with built-in sandbox editor tools.
Lancer Tactics is designed for compatibility with the Lancer TTRPG, making it a great way to learn for new players while intuitive and powerful for veterans. Recreate your favorite builds from the tabletop game and explore new stories, or test out a build in Lancer Tactics and bring it to your next campaign with friends.
Note: Lancer Tactics is not intended to be a VTT; neither multiplayer nor human-run GM tools are on the current roadmap. As sick as it might be, good VTTs already exist for Lancer!
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Lancer Tacticsis not an official Lancer product; it is a third party work, and is not affiliated with Massif Press. Lancer Tactics is published via the LancerThird Party License.